Cylinder Vectors Rotate Sideways????

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  • Cylinder Vectors Rotate Sideways????

    Cylinder Vectors Rotate Sideways????

    Anyone experience this or know why it happens???? I also do not see any rhyme or reason to this because it will only occurr on some of them where the others are correct.

    Help!!!
    sigpicThanks a Millionth

  • #2
    Is this an AutoCylinder? If so make sure you have USE THEO checked. HTH
    sigpic 1.61803399Δ
    ASSIMILATE INTERGRATE SYNTHESIZE

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    • #3
      Use more than 4 hits per level and more than 2 levels. There are 6 cylinders that can be constructed from 8 hits (4 hits/2 levels), including the vector direction.
      sigpic
      Originally posted by AndersI
      I've got one from September 2006 (bug ticket) which has finally been fixed in 2013.

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      • #4
        I have the same problem. I contacted Hexagom, and was told the same thing Matthew said. Take (3) levels of (4) hits to establish the vector and position of the cylinder. This seems to have worked for me, the cylinders no longer fall over on the graphics display.
        Steven69
        sigpic

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