I have had this issue for a bit but I haven't had many big programs to write lately so I disregarded it (my mistake) but I have quite a few big parts coming up on my programming schedule.
I have a program I am writing that I am half way done with. This program is MBD, will have about 35 composite true positions, 10 profiles, 4500 +/- 500 points (got to have a tolerance
), 100 +/-10 circles and an equate alignment. I have 2500 points and all the circles programmed. Datums A-B-C are taken before the equate alignment/part flip so I am dimensioning those features before the part flip so they can be reviewed before running the 2nd half. I am using GeoTol for all the GD&T and the more I make, the slower DMIS runs and starts crashing. I was programming this with the 2021.1 technical preview and decided to switch back to 2020 R2 and I am having the same issue. Thankfully we are not busy at the moment so it isn't bothering me too much at the moment but it is an issue that is happening. Any idea why this is happening and what myself or my IT department can do that can help?
Computer info (BAD A** computer)
Processor: Intel Xeon W-2265 3500Mhz clocked at 4388Mhz and water cooled
GPU: Nvidia Quadro RTX4000 clocked at 300Mhz with up to date firmware and running dual monitors (I believe the GPU is water cooled as well but not 100% sure)
RAM: 8X Samsung 16GB DDR4 RAM
Hard drive: Samsung SSD 970 PRO 512GB (working on getting a second one installed)
The OpenGL settings are set to the RTX 4000 GPU.
I have a program I am writing that I am half way done with. This program is MBD, will have about 35 composite true positions, 10 profiles, 4500 +/- 500 points (got to have a tolerance

Computer info (BAD A** computer)
Processor: Intel Xeon W-2265 3500Mhz clocked at 4388Mhz and water cooled
GPU: Nvidia Quadro RTX4000 clocked at 300Mhz with up to date firmware and running dual monitors (I believe the GPU is water cooled as well but not 100% sure)
RAM: 8X Samsung 16GB DDR4 RAM
Hard drive: Samsung SSD 970 PRO 512GB (working on getting a second one installed)
The OpenGL settings are set to the RTX 4000 GPU.
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