I am in the auto-circle window. I am trying to drag my hits around on an OD circle. I can drag around the first hit and change the start end angles just fine. If I go to drag around my other hits to avoid a flat on the diameter sometimes they drag fine, other times they 'collapse' in toward the OD and end up with a funny vector. Anyone know why this is?
Dragged Hits 'Collapsing'
Collapse
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I have had it happen to me. I have found that using 3D rotate and zoom so that my graphics of the feature are large and "square" helps to prevent this. Make sure you click on the hit "arrow" and not the path "line" in between.
It is touchy, but if you blow it up and are careful you can usually avoid the collapse. HTHsigpic"Hated by Many, Loved by Few" _ A.B. - Stone brewery
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Originally posted by tking View PostWes,
I just read this, thanks! Nice clue. No training here so now I'm one clue less clueless! What did I just say.........
TKXcel & MicroVal Pfx & Global 37mr4 thru 2012mr1sp3
Contura Calypso 5.4
Lord, keep Your arm around my shoulder and Your hand over my mouth. Amen.
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Originally posted by Wes Cisco View PostI have had it happen to me. I have found that using 3D rotate and zoom so that my graphics of the feature are large and "square" helps to prevent this. Make sure you click on the hit "arrow" and not the path "line" in between.
It is touchy, but if you blow it up and are careful you can usually avoid the collapse. HTH
What I did was once I got them all placed, I tabbed through the feature in the edit window and changed the j vector value (circle vector 0,1,0) to zero. That seems to have taken care of it nicely.
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Good luck,
It is certainly the relationship between the graphic view and the part orientation. Use the squaring button in the auto-feature box, and zoom window to resolve this.
PC-Dmis has the best graphical based programming interfaces I've seen, the only other program that comes close is verisurf. Using the graphic interface takes some hand eye conditioning, you may wish to practice 1-2 hours a day on a video game like tetris to improve your skills.
GLast edited by Cumofo; 07-12-2007, 07:51 PM.sigpic
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Originally posted by Cumofo View PostGood luck,
It is certainly the relationship between the graphic view and the part orientation. Use the squaring button in the auto-feature box, and zoom window to resolve this.
Originally posted by Cumofo View PostPC-Dmis has the best graphical based programming interfaces I've seen, the only other program that comes close is verisurf. Using the graphic interface takes some hand eye conditioning, you may wish to practice 1-2 hours a day on a video game like tetris to improve your skills.
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My *** has been dragging
Originally posted by rangerboat72 View PostMy *** has been dragging lately but I have not had any problems with it collapsing.
I think this *** may collapse soon.
http://mud.mm-a5.yimg.com/image/3342053401sigpic
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I was told by an instructor that that functionality was not working correctly in 3.7MR3 and that it was fixed in 4.0. Well, in 4.1 I have found that when dragging hits, it looks fine. But when you run the feature, the depth goes about 4 x the typed depth. This apparently is not working in 4.1 either. We are staying away from it here. FYIsigpic GDTPS - 0584
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Originally posted by Wes Cisco View PostI have had it happen to me. I have found that using 3D rotate and zoom so that my graphics of the feature are large and "square" helps to prevent this. Make sure you click on the hit "arrow" and not the path "line" in between.
It is touchy, but if you blow it up and are careful you can usually avoid the collapse. HTH
I'm running 3.7mr3 by the way. Anybody else know a workaround?** "Well, ain't this place a geographical oddity. Two weeks from everywhere!"~ Ulysses Everett McGill **
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