
Measure-spher
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As an Autosphere. You will need to adjust the start stop angles and the angle vectors to control where the hits fall.
Or if you feel up to crunching the trig for vectors you could take vector points and construct a sphere from them
Either of these methods will work well if you have enough of the spherical radius and/or it is big enough. HTHsigpic"Hated by Many, Loved by Few" _ A.B. - Stone brewery
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The vectors for 45 degrees are +/- .7071068. You'll need to control these according to the axis that the sphere is tipped along. If it's tipped in the positive direction of the axis then the vector will be positive. If it's tipped away from the positive axis direction then the vector will be negative. You can mix positive and negative as well. If the sphere is tipped along the positive X and negative Y the vectors will be .7071068 for I and - .7071068 for J. You may have to play with it to get them correct.
Bill
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