What would be the best method for constructing a cylinder? I am making a program for a gage rod, and I am asked to measure the diameter at the ends of it to see if the part has any wear. Instead I took lots of hits all up and down it in sections. But would it be better to construct circles with those sections, then construct a cylinder with all the circles, or better to just construct a cylinder with all the hits?

Thanks guys.

Thanks guys.

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