Hello Everyone
I have a question about controlling rotation in an alignment. Simular situation as posted earlier by tnguyen, Datum A is a plane and datum B and C are holes on datum A but are not in a straight line to print dimensions or any features of the part. I see 2 methods I could use, #1 Create an offset line from B to C and use that for rotation or #2 Create a 3D line from B to C and rotate to that line and then rotate by a basic angle to square the coordinate system. Which method is right/ wrong / prefered. If I rotate to the offset line the basic angle would not match and if I use method #2 the basic dim from hole B to C would not match. Kind of like the tail wagging the dog....
Thanks
Scott
I have a question about controlling rotation in an alignment. Simular situation as posted earlier by tnguyen, Datum A is a plane and datum B and C are holes on datum A but are not in a straight line to print dimensions or any features of the part. I see 2 methods I could use, #1 Create an offset line from B to C and use that for rotation or #2 Create a 3D line from B to C and rotate to that line and then rotate by a basic angle to square the coordinate system. Which method is right/ wrong / prefered. If I rotate to the offset line the basic angle would not match and if I use method #2 the basic dim from hole B to C would not match. Kind of like the tail wagging the dog....
Thanks
Scott
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