I have been having graphics issues with PC-DMIS, and have tried many things to solve them.
We use tags where I work to show what points are where on CAD models while we are validating jobs, or programming, or for when we print reports. Problems arise when there are a significant number of tags on the screen. Rotating a model with tags on it becomes choppy to say the least. The tags reappear one at a time slowly and make their way around the model.
I have discovered a few things…
If I change my OpenGL setting to something such that I get the message “these settings don’t support hardware acceleration”, the tags are generated very fast.
With OpenGL working, after just a few tags things slow down.
In PC-DMIS 4.1 both wireframe and solid modes have the same slowdowns
In PC-DMIS 3.5 wireframe mode is faster, but still slow with many tags and OpenGL acceleration.
I have tried the following hardware in different combinations…
Intel P4 3.4GHz
Intel P3 733
Intel P2 400
2GB RAM
256MB RAM
Diamond FireGL1
ATI FireGL 8700
Nvidia Quadro 4 700
Nvidia GeForce 7800GT
Nvidia Quadro FX 3400
My current system is an Intel P4 3.4GHz, with 2GB RAM, and a Nvidia Quadro FX 3400 card.
I have reinstalled OSes many times, and started from scratch with PC-DMIS installations of 3.5, 3.7, or 4.1 (only recently 4.1, as it has only recently been available).
Here is the bottom line…
When I pick OpenGL settings such that hardware rendering is not supported, I get the best performance. The CAD model is not fluid, and I loose out on things like antialiasing, but at least the tags show up and I can work with the program. If I do use hardware rendering, the CAD model moves liquid smooth, but once 20 or so tags get on the screen, things slow down more and more.
I demonstrated this to a B&S representative about 6 months ago and he agreed the performance was unacceptable but never got back with me about anything.
I really cannot believe anyone else does not have the issues I am having. I have tried so many combinations of things all with the same results, I would guess everyone has such poor performance. I suppose if you don’t use tags on your points this would never be an issue, but I don’t know how you could do anything without tags?
I have been trying things and sorting out the results of this poor performance for a whole year now. I am finally going to give up trying things myself. With that in mind, does anyone have any suggestions to try, or ideas as to how to get hardware rendering to work with tags on the screen? At this point I am pretty disappointed that I cannot use my $2,500 graphics card, when Intel chipset graphics will outperform it!
Thanks for the long read, and I would appreciate any help.
We use tags where I work to show what points are where on CAD models while we are validating jobs, or programming, or for when we print reports. Problems arise when there are a significant number of tags on the screen. Rotating a model with tags on it becomes choppy to say the least. The tags reappear one at a time slowly and make their way around the model.
I have discovered a few things…
If I change my OpenGL setting to something such that I get the message “these settings don’t support hardware acceleration”, the tags are generated very fast.
With OpenGL working, after just a few tags things slow down.
In PC-DMIS 4.1 both wireframe and solid modes have the same slowdowns
In PC-DMIS 3.5 wireframe mode is faster, but still slow with many tags and OpenGL acceleration.
I have tried the following hardware in different combinations…
Intel P4 3.4GHz
Intel P3 733
Intel P2 400
2GB RAM
256MB RAM
Diamond FireGL1
ATI FireGL 8700
Nvidia Quadro 4 700
Nvidia GeForce 7800GT
Nvidia Quadro FX 3400
My current system is an Intel P4 3.4GHz, with 2GB RAM, and a Nvidia Quadro FX 3400 card.
I have reinstalled OSes many times, and started from scratch with PC-DMIS installations of 3.5, 3.7, or 4.1 (only recently 4.1, as it has only recently been available).
Here is the bottom line…
When I pick OpenGL settings such that hardware rendering is not supported, I get the best performance. The CAD model is not fluid, and I loose out on things like antialiasing, but at least the tags show up and I can work with the program. If I do use hardware rendering, the CAD model moves liquid smooth, but once 20 or so tags get on the screen, things slow down more and more.
I demonstrated this to a B&S representative about 6 months ago and he agreed the performance was unacceptable but never got back with me about anything.
I really cannot believe anyone else does not have the issues I am having. I have tried so many combinations of things all with the same results, I would guess everyone has such poor performance. I suppose if you don’t use tags on your points this would never be an issue, but I don’t know how you could do anything without tags?
I have been trying things and sorting out the results of this poor performance for a whole year now. I am finally going to give up trying things myself. With that in mind, does anyone have any suggestions to try, or ideas as to how to get hardware rendering to work with tags on the screen? At this point I am pretty disappointed that I cannot use my $2,500 graphics card, when Intel chipset graphics will outperform it!
Thanks for the long read, and I would appreciate any help.
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